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dnd:howdoi

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How do I...

use a skill?

In short, roll a d20, add your bonus.

If attempting to use a skill outside of combat, when not under pressure, you can “take 10” – treat your skill check as if you'd rolled a 10 on the dice. There is also “take 20” for skills with no negative consequences in the event of failure.

You can also aid another if you try a skill check on something your friend is doing: roll 10 or higher, they get a +2 bonus.

If attempting to perform a task that does not correlate well with a skill, use your ability modifier instead, e.g. adding strength mod to kick down a door, constitution for holding your breath, etc.

do a round of combat?

perform a spell?

dnd/howdoi.1698378098.txt.gz · Last modified: 2023-10-27 03:41 by root

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